Smile + Tao = "笑道"

I am Joel. This is a place to remember and forget my life, works, thoughts, and feelings. A place to empty myself and let new things in. However, most of all, don't forget to smile and keep positive....^_^

9/25/08

My old animations - Drunk and not so drunk



The same, did it long time ago. some timing is good and some timing is not good. there is a lot of place to improve. but overall personally I think I was on the right track. Since I couldn't find this original file anymore, so we just leave it as it.

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My old animations - young and old



I did this piece in the way back. when i still in the Academy. At first, I didn't think it is worth to put on my website. However, after 5 years, I found it quite interesting to watch. Hope you feel the same way.

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9/18/08

New Golden Axe: Beast Rider Trailer


This is the project I worked on last year. I was responsible for the character system, including facial, body, dismemberment asset generation, animation tool, and in game cinematic trouble shooting. the facial rig is fully automatic and it could be easily customize to different character, no mater it's human or beast. Enjoy.

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1/28/07

Interesting trick

result

Want to know how to do this in Maya? you could use this trick to create different icon for your characters. The key is to disconnect the connection between the shape and shader. I will post a tutorial for this in the future shortly.

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10/2/06

Demoreel 2006


My demo reel in 2006. take a while to put everything together.



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1/28/05

Demoreel 2005


Put my old demo reel on line....to remember my first step.



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